Pulsara is building the home of competitive gaming and live events in Egypt and MENA
Built by the scene, for the scene
Pulsara was built by people who live and breathe esports. We have been in the scene long enough to know what organizers need and what players deserve.
The tools available to event organizers in Egypt were not built for this industry. They were slow, expensive, and completely disconnected from how gaming events actually work. We built Pulsara to fix that.
From tournament brackets and QR ticketing to event marketing and media coverage, Pulsara is the operating system for esports and gaming events in the region.
We are just getting started but we are moving fast and we are here to stay.
Our principles
Built for the scene
Pulsara was built by people from the esports community not by outsiders trying to copy a Western product. We understand how tournaments work, how players think, and what audiences expect.
Organizers and players come first
Every feature we build starts with one question: does this make the experience better for the people running and attending events? If not, we do not ship it.
Egypt and MENA first
Pulsara is not a global platform pretending to care about our region. It is built specifically for Egypt and MENA with local payment support, Arabic considerations, and deep roots in the community.
Every level of competition
From grassroots LAN tournaments to large scale esports productions, Pulsara supports every level of competitive gaming. Whether you are running a university tournament, a brand activation, or a national championship, we have the tools and the team to make it happen.
The people behind Pulsara
Join the team
We are always looking for talented people to help us build the future of events.
View open positions